Vigil's combat designer Ben Cureton has given the world a glimpse of where the Darksiders franchise was planning to go:
"There was a shimmer on a slither of hope, that at one point, there'd be a Darksiders III: 4 Player Co-Op; It rode off into the sunset today" he tweeted.
There was one notable omission from today's list of auctioned-off THQ assets: Darksiders developer Vigil Games.
This leaves Vigil staff without jobs unless another publisher makes an offer on the studio.
"Some assets, including our publishing businesses and Vigil, along with some other intellectual properties are not included in the sale agreements," wrote CEO Brian Farrell and president Jason Rubin in a letter to THQ's former employees.
"They will remain part of the Chapter 11 case. We will make every effort to find appropriate buyers, if possible."
The lack of bids on Vigil may be explained by sales of the Darksiders franchise.
Although both Darksiders and its sequel were warmly received by the critical community, last November THQ reported that Darksiders II had sold just 1.5 million copies, adding that the game "did not perform to our expectations".
This morning, many Vigil employees took to Twitter to farewell the company.
"It's been great almost 2 years with THQ... Best of luck to all my awesome co-workers, we know how close we were to rocking it big time," wrote Darksiders II and Company of Heroes developer Mathew Everett.
"Anyone looking for a designer?" asked Vigil Games lead combat designer Ben Cureton.
"It's a wrap" wrote Darksiders and Darksiders II lead designer Haydn Dalton.