The ability to farm respawning items rather than pay microtransaction fees in Dead Space 3 is not a glitch, according to Electronic Arts.

Last week a video posted on YouTube demonstrated how to acquire maximum resources in the game by taking advantage of a respawning item.

However, EA claims the respawning item is part of a deliberate design that allowed players to farm crafting resources.

EA Public Relations representative Jino Talens told Gamefront that micro-transactions in Dead Space 3 were purely optional, for players who want to speed up the crafting process.

"The resource-earning mechanic in Dead Space 3 is not a glitch," he said.

"We have no plans to issue a patch to change this aspect of the game. We encourage players to explore the game and discover the areas where resources respawn for free.

“We've deliberately designed Dead Space 3 to allow players to harvest resources by playing through the game.

“For those that wish to accumulate upgrades instantly, we have enabled an optional system for them to buy the resources at a minimal cost."

Prior to EA's statement, at least one solicitor claimed that taking advantage of the "exploit" could be construed as theft.

"If you go into a baker's to buy a bun and they give you the wrong change and you walk away knowing you have been given more change than you handed over in the first place, that's theft," solicitor Sara Ludlam told the BBC last week.

"So, arguably if you go into this game knowing you are supposed to be paying for these weapons and you notice a glitch allows you to accumulate them without paying, that's theft as well," she said. "But it is arguable because it's a new area."