In spite of fewer-than-expected sales of its key release, the company’s video gaming segment reported nine month operating profits of ¥7.3 billion (NZ$93.8 million) – the same profits it posted this time last year.
To date, Resident Evil 6 has sold 4.8 million units worldwide, but was expected to reach 7 million by March 31.
“Despite recording brisk sales when it debuted, [Resident Evil 6] subsequently lost its momentum, resulting in the failure to achieve planned sales and fulfil its role as a driver of sales expansion,” said the company.
The slack was picked up by the surprise success of Dragon’s Dogma, which exceeded expectations on its way to 1.25 million sales worldwide.
Monster Hunter 3 Ultimate on the 3DS also performed well despite only being available in Japan, with sales exceeding 600,000.
Smaller yet significant contributors to the company’s bottom line were increased DLC sales as well as a surging mobile gaming department, with mobile titles such as Smurf’s Village and Street Fighter performing well.
Overall, Capcom posted an operating profit of ¥9.84 billion ($NZ126.3 million), a 46 per cent increase on same period last year.
With its video gaming segment holding steady, the difference was mainly due to sales of gambling machines.