To stay faithful to the original source, Alien: Isolation takes a retro look to the future with a design aesthetic which developer Creative Assembly describes as "lo-fi sci-fi". It’s clunky, it’s chunky, it’s push-button and analogue. There are no phasers or lasers, and the smartest weapons you find may be tied together with duct tape and string. A world very much of CRT not LCD, Alien: Isolation may be set in the future but it’s very much baked in the past.
Alien: Isolation lo-fi sci-fi video developer diary
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Can Ghost Games steer the series back on track, or is it time for it to be written-off?
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