Feedback from Blizzard regarding its recent World of Warcraft Classic demo indicates many players weren't ready for just how painful some of the game's old features were.
Addressing a number of reported bugs, community manager 'Kaivax' noted that many issues raised by players were in fact correct mechanics from the original game.
"Lots of players said that you shouldn’t lose your current demon until the new one appears," noted Kaivax. "We double-checked and in the original 1.12 WoW, and there, as soon as you started summoning a new demon, your existing demon disappeared. So the demo actually matched how the game played originally.
"There were a few other reports – such as 'rare mobs do way less damage' and 'Kobolds at Jangolode Mine run faster than walking speed when running away' – where we were able to confirm that the gameplay was the same in the demo as in the original."
The "original" that Kaivax refers to is the version of World of Warcraft based on patch 1.12 – the last major release before the game's first expansion, The Burning Crusade. As the developers have noted, "it represents the most complete version of the classic experience."
A demo for Classic ran through BlizzCon 2018, with the full release expected this winter. Access to World of Warcraft Classic will be included as part of the main WoW subscription.
While many have been asking for a classic version of the MMORPG for years – with numerous unlicensed servers popping up over the years – it will be curious just how much of the demand was due to rose-tinted glasses.
Many of WoW's modern features came years after the game's release, and many quality-of-life systems like matchmaking and talent swapping won't be including in WoW Classic.
That being said, it'll be good to get back to the days before flying mounts