In the wake of last week's mass layoffs at Telltale Games, former employee Vernie Roberts Jr. has filed a class-action suit against the company.
Roberts' filed the lawsuit on behalf of "approximately 275 similarly situated" former-employees of Telltale, claiming terminations came "without cause" and that the actions taken by Telltale violated US employment laws.
Legislation within the WARN Act states that employees be notified 60 days in advance of mass layoffs or closure, however a loophole does exist for a company that is either seeking funding or if the layoffs occurred due to unforeseen changes.
Telltale employees were informed of the layoffs the morning they were happening. Those that were let go received no severance pay, with their company healthcare plans expiring at the end of the month – just nine days from then.
The most recent word from Telltale is that the studio is in talks with "potential partners" to complete the final episodes of The Walking Dead.
This announcement has resulted in an understandable backlash from those recently laid off.
"We aren't replaceable," said former narrative designer Emily Grace Buck stating None of the former Telltale employees are or have ever been replaceable. They’re quality. And they all deserve so much better."
Others, including Sony Santa Monica director Cory Barlog have insisted that Telltale first pays those let go a severance package.
While this story feels far from over, these events have sparked further debate over the unionisation of game developers in America. I'm curious to see the outcome.