Correction 04/12 4pm:

PUBG creatove director Brendan Greene tweeted over the weekend that all versions of the game on Xbox will run at 30 frames per second.

"While I previously stated PUBG would run at higher FPS at XGP launch on 12/12, I want to clarify that PUBG will run at 30 FPS across all @Xbox One devices," he said.

"We’re constantly refining the game & exploring options to increase FPS, but this early in dev, we’re unable to confirm more."

Original story:

There might be a frame rate disparity between the Xbox One S and X versions of PlayerUnknown's Battlegrounds.

Speaking with gamesTM (transcribed by WCC Tech), battle royale royalty Brendan Greene said the Xbox One X version will definitely run at 60, but those with regular Xbox Ones may have to settle for less.

"We may have to limit it at 30FPS, maybe, but the last time I saw it, it was running at about 30 to 40," Greene said of the vanilla Xbox One version.

"We’re still constantly improving it so, you know, the aim is to get to 60. That’s why we’re doing Game Preview, because I think the great thing about console is it’s a locked hardware system, so we can do really specific tweaks that tune it for those systems.

"I have great faith that we’ll get there. The great thing about Battlegrounds is that it’s not…unlike the more high paced shooters, frame rate isn’t that important," he added.

"Yes, it is important, but it’s not as important for us as it is in a twitch shooter. So we’re aiming for 60; not sure if we’ll get there, but that is our aim."

For comparison's sake, the battle royale mode in Epic Games' Fortnite is capped at 30 frames per second by default, but when uncapped runs at about 40 frames per second on Xbox One X.

Elsewhere in the interview, Greene said that it will be a while before Bluehole creates 4K textures for both PC and Xbox One X.

The first footage of PUBG's new desert map will be shown at The Game Awards 2017 this week.