Spruced-up versions of detective thriller L.A. Noire are coming to consoles and HTC Vive on November 14.

Most surprisingly, the full game is coming to Nintendo Switch, complete with all DLC, and with specific enhancements including a Joy-Con mode with gyroscopic, gesture-based controls, HD rumble, and new wide and over-the-shoulder camera angles, plus contextual touch screen controls for portable detective work.

The game and all its DLC is is also coming to PlayStation 4 and Xbox One, with enhanced lighting and clouds, new cinematic camera angles, high resolution textures, and more. It will play natively in 1080p for the PlayStation 4 and Xbox One consoles, and in 4K on PlayStation 4 Pro and Xbox One X.

Seven of the original self-contained cases from L.A. Noire rebuilt specifically for virtual reality will come to HTC Vive as L.A. Noire: The VR Case Files. According to publisher Rockstar Games, in VR they blend breathtaking action with true detective work to deliver an unprecedented interactive experience.

L.A. Noire launched for PlayStation 3, Xbox 360, and Windows PC in 2011.

It takes place in the seedy and violent underbelly of 1940’s Los Angeles, as decorated veteran and newly minted detective Cole Phelps investigates an escalating series of cases inspired by real-world crimes.

It was notable for its use of MotionScan facial capture technology that allowed for some of the most impressive character performances ever been seen to that point.

Former Gameplanet editor Dan Cheer said the game was not to be missed.

"Rockstar has excelled in producing a truly innovative title that sets the high-tide mark for inquisitive gamers looking for a real challenge," he wrote in 2011.

Serendipitously, Game Maker's Toolkit host Mark Brown just this week released a great 20 minute video titled "What Makes a Good Detective Game?" Check it out above.