The studio behind Serious Sam and The Talos Principle is working on a new survival game called Scum.
Croteam is developing Scum alongside fellow Croatians Gamepires, and the Unreal Engine 4 title is expected to hit Steam Early Access next year.
"Scum is a big leap forward in survival games,” said Gamepires project lead Tomislav Pongrac. "We've implemented new, intricate systems behind common elements of the genre to produce exhilarating new gameplay scenarios.”
As per publisher Devolver Digital:
The world’s unquenchable need for entertainment has turned towards bloodlust as entertainment behemoth TEC1 is set to premiere season two of its television sensation Scum.
This new season moves the contest from the rugged, enclosed Alcatraz sector to the full grandeur of Bagne de Cayenne, an island with a sordid history of violent incarceration.
Both fan favourites and new prisoners will clash in a ruthless war of survival while battling for the support of viewers, producers, and corporate sponsors for fame, gifts, and a chance of life after death.
Scum aims to evolve the multiplayer open world survival genre, with unprecedented levels of character customisation, control, and progression – where knowledge and skills are the ultimate weapons for long-term survival.
Players will balance base level needs with knowledge-based skills to manage everything from nourishment, metabolic rate, and body mass to weapons proficiency, combat style, and security system hacking.
Those that achieve higher levels in the game will receive powerful gifts from corporate sponsors and – if players happen to die – get resurrected by the show's producers with all their valuable skills still intact.
“The systems at play in Scum are astounding and we believe it will raise the bar of what is expected in a modern survival game moving forward,” noted Croteam CEO and Scum producer Roman Ribaric.
“Characters, environments, and even the player's knowledge base are all dynamic and the changes in them can greatly effect the hierarchy of the island.”