Sony is evolving in an open direction because the industry demands it, says SCE’s vice president of publisher relations Sony’s Adam Boyes.
Boyes cited the company’s changing attitudes toward microtransactions, free-to-play content, and publishing restrictions as signs of its progress.
“Originally, we had a different policy on free to play. Now we have free-to-play content and microtransactions,” he said.
“We used to have certain requirements for publishing. Now we have none for developers to publish other content. You have to go through the process of submitting for concept approval, but all of these things are things that have naturally evolved over the console life cycle.
“I think there are a lot of examples in the Sony ecosystem, both in the first-party and the third-party, where we’ve already been changing and evolving our platform quite a bit.”
Sony had come a long way, he said.
“Back in the PlayStation 2 days and the PlayStation Portable days, you had to be a full-blown publisher to get your content out to stores. Our concept approval process is very light in comparison to what it was.”