Arriving hot on the heels of the third entry in the excellent film series, John Wick Hex is releasing on PC and Mac on October 8.
John Wick Hex is the 'out of left-field' video game adaptation developed by Bithell Games, the talented developer behind Thomas Was Alone and Volume. Instead of being a typical shooter, Hex is a strategy game where players must plan out their moves ahead of time with menu-driven choices. Players will then be able to essentially press play on their plan of attack to watch how their decisions pan out.
Ian McShane and Lance Reddick are back to reprise their film roles and will be joined by voice actor veteran, Troy Baker in the titular role of the game's villain, Hex. It looks like Keanu Reeves may have been too busy working on Cyberpunk to lend his vocal talent, but we're yet to receive confirmation. It's certainly an unexpected direction for a game based on such an action-packed series, but I'm intrigued to see if Bithell and his team can pull it off.
Check out the release date announcement trailer below and let us know your thoughts in the comments!
Terminator fans will be getting not one, but two entries in the franchise this year.
While the film Terminator: Dark Fate releases October 31, a new game will be hitting platforms just a few weeks after.
Publisher Reef Entertainment today announced Terminator: Resistance, a first person shooter that offers an original story based on the film rights for The Terminator and T2: Judgement Day.
Next year's E3 could be a very different event if a leaked proposal is adopted by the Entertainment Software Association (ESA).
As reported by GameDaily, the gaming expo could be shifting to a "fan, media and influencer festival" for 2020.
The changes come as part of feedback from industry publishers that want to lean harder into influencers and paid celebrity deals, and would work with talent agencies such as United Talent (UTA) and Creative Artists (CAA).
Other Ocean Interactive, the studio behind the upcoming MediEvil remake has announced that the game has gone gold. With the final launch build being complete, the game will now go on to manufacturing for its physical release on October 25 for the PlayStation 4.
The eagerly anticipated remake is a ground-up reworking of the original that came out over twenty years ago. We've seen a few big remakes lately, but this one holds a particularly special place in my heart. I was a massive fan of Sir Daniel Fortesque's adventure as a kid so I can't wait to see what improvements Other Ocean Interactive has made.
Bungie's latest weekly update has revealed a new roadmap for content releases coming to next month's expansion, Shadowkeep.
The calendar (see below) details content updates for both free-to-play and Season Pass holders, including launch dates for the first raid, exotic weapon quests, and the upcoming event Festival of the Lost.
Addition information was teased by Bungie, which hinted at a video documentary releasing this week that will cover more of Year Three's content.
Square Enix has tweaked a few mechanics while remaking Final Fantasy VII, but that doesn't mean fans of the original can't still enjoy that classic experience.
The developer has noted that a 'classic mode' will be available in the remake that will make combat the same as the original title.
Previous gameplay shown at the Square Enix E3 2019 Showcase revealed that players could fill their ATB bars by attacking enemies like many modern action titles.
Death Stranding is easily one of the most anticipated games right now, but information on the PlayStation exclusive's numerous systems and gameplay has been scarce up to this point.
Director and all-around gaming visionary Hideo Kojima (yes, I'm a bit of a fan) took to the stage at this year's Toky Game Show to show off an expanded look at what players can expect when the game releases. Check it out below!
System Shock 3 developer, OtherSide has released some new pre-alpha gameplay of the upcoming title.
The footage features some taunting dialogue from the rogue AI system known as SHODAN, as well as some of her nightmarish creations.
Throughout the game, players will be able to explore the ship however they want, while specialising in stealth, hacking, melee and other abilities.
Remedy's Control released to positive reception among both players and critics alike, with our reviewer Baz stating that "Control is a mesmerising dive into the warped world of the supernatural that sets a new high bar for world design alongside its bizarre, yet compelling story, and power fantasy combat."
Despite receiving high scores, the game previously suffered from terrible performance issues across all platforms. Thankfully, Remedy is now rolling out a significant update which should see some much-needed stability fixes to the slideshow-like framerate. The update is out now on PlayStation 4 and is coming soon to the Xbox One and PC versions.
In a blog post on Remedys website, the studio states that they have "improved general frame-rate performance through optimisations made to multiple systems and content" and have also added the ability for players to toggle the games motion blur and film grain effects on and off
“Sekiro represents a drastic change to the formula we've all become so intimate with. Combat is an entirely different beast and is arguably the best I've encountered in a From Software title.”
Don't miss a thing - get the day's top gaming stories blasted into your brain every evening.