Bethesda Softworks has filed a lawsuit against Behaviour Interactive and Warner Bros. Entertainment, claiming the mobile game Westworld is a "blatant rip-off" of Bethesda's own Fallout Shelter.
Behaviour Interactive assisted in the development of Fallout Shelter and is now being sued "for breach of its contract regarding the development and ownership of Fallout Shelter," while Warner Bros. Entertainment has also been sued "for inducement to breach that contract."
The lawsuit states that the Westworld game is a blatant rip-off, noting that "working with the same copyrighted computer code used by Fallout Shelter, Westworld has the same or highly similar game design, art style, animations, features and other gameplay elements as Fallout Shelter, all of which are owned by Bethesda."
Even one with a cursory knowledge of Fallout Shelter can spot the numerous similarities between the two, however the biggest clue towards Behaviour's breach of copyright comes in the form of a bug.
Originally announced three years ago, Final Fantasy VII Remake immediately had fans buzzing at the prospect of experiencing Cloud's adventure with gorgeous updated visuals and gameplay. With E3 2018 now behind us, JRPG fans are understandably upset about the lack of new info on Final Fantasy VII Remake at the big show for the third year running.
In an interview with Multiplayer, director Tetsuya Nomura has admitted that Final Fantasy VII Remake was announced far too early. This doesn't really help any of us right now but at lease we can hope that Square Enix may learn from this and is a bit more strategic with their announcements next time. Nomura stated “I am well aware of the fact that we announced it too early, but even in the industry, word was beginning to spread that we were working on the game, so we just decided not to keep it more secret and officially reveal it.” It's all well and good trying to stop fans asking, but the premature announcement seems to have stoked the fires of frustration more than anything.
Nomura stated that the unveiling of Kingdom Hearts 3 was also made too early. “Deciding when to announce your game to the public is always difficult, In our case, we receive pressure from the fans even when we do not announce anything.”
After the reveal that Sekiro: Shadows Die Twice would feature a resurrection system, some fans have voiced concern that FromSoftware's latest title would be much easier than its predecessors.
Those fans can now rest easy, as the studio has confirmed that Sekiro could well be harder than any Bloodborne orDark Souls games.
In an interview with Gamespot, FromSoftware president and Sekiro director Hidetaka Miyazaki stated the game is "probably even more challenging than previous From games."
With the latest update for Minecraft on Nintendo Switch, the game has introduced cross-play with PC, mobile, and Xbox. The social media teams at Nintendo and Microsoft are clearly having a field day with this news at the expense of Sony.
It all started this morning with a cute tweet from Nintendo asking the Xbox account if they "want to build something together?". Microsoft replied with "Our bodies are ready", a nice little nod to Nintendo of America president Reggie Fils-Aime saying "My body is ready" during a Nintendo E3 presentation a few years back.
Right now, cross-play is available for games like Fornite & Rocket League, while Sony is the only platform that refuses to play with others. They're basically that one kid at school who thinks he's just too cool to join with the rest of us.
It's another week and a new Fortnite patch has arrived in the form of update 4.4, which adds the very unusual Stink Bomb item and more to the insanely popular Battle Royale mode. The patch is now live on PS4, Xbox One, PC, Nintendo Switch, and mobile.
The Stink Bomb is a new grenade type item that "creates a stinky cloud that deals five damage every half-second within the cloud" for a duration of nine seconds. You'll only find the Stink Bomb in Epic rarity chests, Vending Machines, and in floor loot so keep your eyes peeled for that telling golden glow while scavenging the map.
Those yet to play Quake Champions in early-access should do so now.
Until June 25th, players can download the hero arena shooter from Steam's Early Access program for free.
The offer was announced during Bethesda's E3 Press Conference last week, but due to a strong response, developer id Software has extended the free period another week.
Wargaming Studios, the developers of the hugely popular World of Tanks has just announced that World of Warships is coming to consoles.
World of Warships: Legends will see players taking to the high seas on Playstation 4 and Xbox One and is set to "bring the ultimate naval combat experience, never seen on consloe before".
Developed by the fine folks at Wargaming St. Petersburg, the team in charge of World of Warships PC, World of Warships: Legends provides a fresh take on naval warfare by taking advantage of the power and capabilities of the most popular modern consoles. In addition to thrilling, immersive battles with the most iconic warships from maritime history, the naval MMO will also contain content and features exclusive to console users.
The crazy folks at Wargaming Studios have gone football mad and brought back the insanely fun Soccer Mode and new tanks with special abilities to their smash hit online warfare title World of Tanks.
While a normal match in World of Tanks sees players employing strategy and cunning to out-smart and out-gun their opponents, Soccer Mode throws combatants from the battlefield onto a soccer pitch and ups the ante by adding a huge over-sized soccer ball for tanks to fight for control and try to shoot into the oppositions goal.
Matches see two teams of three players fight on the field where only special maps and tanks are used. A winner is announced at the end of seven minutes of if a team scores three goals, whichever comes first.
Fresh from his Microsoft visit this morning, Bethesda Game Studios Director, Todd Howard took to the stage to talk Fallout 76, announcing that the title would be an shared online world.
"We've always wanted to tell the story of what it was like for you and other characters to be the first to leave the vault," said Howard "but there's one big difference with this game, and it's that each of those people is a real person because Fallout 76 is entirely online."
Noted earlier that day at Microsoft's press conference, the game will take place in a world four times the size of Fallout 4 and will feature all new lighting, rendering, and landscape technology that will allow for 16x the detail.
“BJ’s got a fight to finish, and I can’t wait to see what insanity occurs next when he does it.”
Don't miss a thing - get the day's top gaming stories blasted into your brain every evening.