Ubisoft has opened a performance capture studio in Toronto to support the creation of high-quality content for games.
The studio will aid Ubisoft Toronto in the creation of “characters, more immersive storytelling and more filmic, actor-driven games,” said the developer.
“We are extremely proud to unveil a performance capture studio in Toronto after just two years of operation in the city,” said Ubisoft Toronto and Montreal CEO Yannis Mallat.
“This is about more than just the creation of a cutting-edge facility – it’s about Ubisoft transforming our approach to storytelling with a focus on acting talent and the delivery of the highest-quality performance output for our cinematics and animation teams.
“The studio also is a testament to our confidence in the talent in Ontario to deliver some of the best performance capture in the industry for games.”
The studio features a 2000 square foot performance volume to accommodate large, multi-character shoots, 80 motion capture cameras, and wireless helmet cameras for accurate facial capture that is synched with voice and full body capture.
Ubisoft has pledged to use the space to support local academic research and development projects.
“Ubisoft Toronto will join forces with Sheridan College and its Screen Industries and Research Training Centre (SIRT) to identify, define and pursue research projects in the field of virtual production to reach new levels of excellence," the company said in a statement.
“In addition, Ubisoft plans to share its expertise and practical knowledge to positively impact game-related training curriculums at Sheridan College with the intent to help give students in video game programs hands-on access to cutting edge tools, facilities and techniques.”
The performance capture rig will be used to contribute to projects being created at the all of the company’s 26 studios.