Peter Molyneux has appeared at the indie and PC game show "Rezzed" in Brighton, England to reveal more details on his first project since leaving Microsoft Games Studios.
Entitled "Curiosity", the game consists of chipping away at a black cube composed of 60 million individual cubes, with the ultimate goal of uncovering a mystery at its core.
The mystery, according to Molyneux himself, is "so valuable, and so life-changingly important." The outspoken developer later confirmed that it is not a dead cat.
Whatever the mystery is, it will only be revealed to the one individual who manages to chip away the very last block in the cube. "It's so amazing I think it will appear on news reports," Molyneux added later in the presentation.
In addition, Curiosity will support microtransactions enabling players to purchase more powerful pickaxes. An iron chisel 10 times more powerful than the default method of chipping will cost a little over US$1, whereas a diamond chisel is 100,000 times as powerful, costs US$50,000 and is only available to one purchaser.
"I'm not doing this to purely monetize," stated Molyneux, "but I don't mind monetization. I don't think it's anything to be ashamed of."
The experimental title is due on iOS, Android and PC starting August 22.