Watch Dogs has been reclassified from MA15+ to R18+ in Australia, due to new content added to the game since September.
"The entire development team has been working hard to polish and fine tune Watch Dogs in order to deliver a truly memorable open world game," Ubisoft said in a statement provided to Gameplanet. "In parallel, the extra time also allowed the team to include a bit of additional content. As per Australian classification guidelines, Ubisoft resubmitted the updated version with the added content to the Australian Classification Board (ACB). The decision to amend the rating of the game from MA15+ to R18+ was made by the ACB."
The Australian Classification Board report states that new scenes have been added to the game that include implied sexual violence. "The game contains references to sexual violence that cannot be accommodated in the MA15+ classification category, which states that 'sexual violence, implied or otherwise, is not permitted'," reads the ACB report, via Kotaku.
Kotaku describes one scene which strongly implies that a 19-year-old Romanian woman is subjected to sexual violence by a human trafficker.
“A version of this computer game has been previously classified MA15+ (with consumer advice of strong themes and violence, gaming experience ay change online) on September 13th 2013," declared the ACB. "In the board’s opinion the modifications to this game contain classifiable elements that alter this classification and exceed a strong impact level."
Online retailer GOG.com has cancelled its plans to introduce regional pricing, and will instead continue to sell games worldwide for the US recommended retail price.
GOG has said it will pay publishers the difference for any regional pricing discrepancies.
In February, GOG announced that it would introduce regional pricing. Regions outside the US often pay a higher price for games. Despite fewer distribution costs, publishers match the RRP of digitally downloaded games to those bought at bricks-and-mortar retail, which is still their most important sales channel. GOG's "Fair Price" policy often undermines the arrangement between publishers and regional retailers.
Some early character concepts produced by Big Red Button for Sonic The Hedgehog's transmedia reboot, Sonic Boom, were so dramatic they "traumatised" Sonic Team boss Takashi Iizuka.
Speaking at length with GameSpot about the new looks for Sonic and friends, Big Red Button's Bob Rafei said Sonic Team were open minded about his wide-ranging approach.
"Ultimately, because of some of our really wacky ideas, we did find the boundaries of things we could and couldn’t do,” said Rafei.
The Last of Us has sold more than 6 million copies worldwide, Sony has announced.
The award winning game sold 3.4 million copies in its first three weeks on sale, which made it the fastest selling PlayStation 3 exclusive.
Since then, the game has accumulated numerous accolades, most recently at the BAFTAs, where it claimed four golden masks, including the one for Game of the Year.
Valve will reveal a new Steam Controller this week at GDC in San Francisco.
The new design "refines [the] ergonomic aspects of the Controller by adding two diamond-patterned button layouts in the area previously designated for a touch screen display," said Valve.
The new configuration brings the design of Steam's controller more in line with traditional console controllers. The new buttons are in addition to the two touchpads designed to accommodate games built for mouse control input.
Zenimax Online will make changes to the new player experience based on feedback gathered over the recent The Elder Scrolls Online beta weekends.
In a blog entry on the game's official website, game director Matt Firor said many players felt "too constrained" by the tightly controlled experience between levels one and 10.
"Because ESO is about choice, we made adjustments to those opening hours of the game in response to the beta feedback. After exiting the modified, more streamlined tutorial in Coldharbour, new characters now wake up in the first major city of their respective Alliance as opposed to being forced to go through the starter islands."
Microsoft Game Studios boss Phil Spencer has spoken out against fanboyism, and lavished Sony with praise for its performance in the new-gen so far.
In an interview with Geoff Keighley at SXSW, Spencer addressed the subject of fanboys, and said, "There seems to be this natural faction that gets created around what console you own, and then this… I would call it ‘unhealthy dislike’ for people who own the other console."
Spencer said he enjoyed healthy competition, but wanted to keep it in the marketplace. "I have a ton of respect for people at Sony and the franchises they build. The same with Nintendo, or my friends at Valve… In the end what we all wanna do is to take this art form of playing games and experiencing the breaking down of the wall between the narrative and interaction [...] and just make a better form of entertainment.
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