Microsoft has stated that comments made today by its own employees about the Xbox One's always-online and used games functions were just “potential scenarios” rather than facts.
Regarding used games, Microsoft had told Wired earlier today that if an Xbox One game disc was used with an Xbox Live account it wasn’t registered to, the player would be given the option to pay a fee and install the game from the disc.
Microsoft vice president Phil Harrison then told Eurogamer that a second hand market would exist.
“We will have a solution that we will talk about in very short order about how previously played games can be traded between players,” he said.
That was also the line of the official Xbox One site: “We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later.”
The current model of triple-A game development is fundamentally broken, according to former Trion Worlds general manager and CCO Scott Hartsman.
Speaking with Massively, Hartsman made it clear that he was talking about the system rather than companies or individuals.
“I don't know of anyone who's hired with the intent of treating people disposably. No one ever wants that, even the companies frequently perceived as ‘evil’,” he said.
Remedy creative director Sam Lake has taken to YouTube to explain why his studio is developing a new IP rather than an Alan Wake sequel.
Yesterday at Microsoft’s Xbox One reveal, Remedy announced a new IP by the name of Quantum Break, but many were hoping for Alan Wake 2.
“After the first game, we worked hard to make the sequel happen,” said Lake.
Although Xbox Live is getting an overhaul, indie developers won’t be able to self-publish on the platform, Microsoft has confirmed.
With the launch of the Xbox One, the company is merging its Xbox Live Arcade, Xbox Indie Game, and Xbox Games on Demand channels into one consolidated marketplace.
However, unlike PlayStation and Nintendo – both of which allow self-publishing in their respective eShops – Microsoft is insisting that indie developers be represented by third-party publishers or Microsoft itself.
At today's Xbox One reveal, Microsoft Game Studios announced Forza Motorsport 5 for that console.
The game will be available for the console from its launch day on.
MGS also promised it was working on 14 other games for the Xbox One that would all come in the 12 months following the console's launch.
Activision has released half a dozen screens of COD: Ghosts running on an Xbox One.
The big announcement today was that the game featured dogs as members of the player's squad.
The game – the tenth in the Call of Duty franchise – is in development at Infinity Ward, whose last COD title was 2011's Modern Warfare 3.
Screens of Xbox One's interface - the dashboard, as well as DVR and TV menus.
Microsoft has extended the Kinect's voice recognition capabilities, so all menus may be navigated using that peripheral.
The company also touted the Xbox One's ability to run several applications at once, so expect dashboard access in-game.
A mix of official photos from Microsoft and snaps from Chris Leggett, who is reporting from the Xbox One reveal event.
Microsoft made a point of revealing its hardware at the very beginning of this morning's event.
The Xbox One's controller looks similar to the Xbox 360 controller, but Microsoft says more than 40 changes were made.
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